Tuesday, August 31, 2010
Native Android Tablet Apps?
Monday, August 30, 2010
1024x600: The new Android tablet standard resolution?
Thursday, August 26, 2010
Some Random Android Thoughts
Here are a few things about Android that I have been wondering about.
1. Android 3.0 Leaks. Where are they?
- Why haven't there been any Android 3.0 "Gingerbread" leaks. Android's new OS is due by the end of the year, but we know next to nothing about it. I can't remember the last time there were no leaks of information about a major product that was due in a few months. Google is certainly keeping this one close to the vest.
2. Android resolution scaling.
- I mentioned in my post below that I am worried about resolution fragmentation in the Android tablet market. But, why is it so difficult to write programs that have different resolutions. It is a given that any Windows program will run in a dozen resolutions. Why is this so difficult in Android?
3. Mobile Digital Television Tuners.
- When will we see the first mobile digital television receivers built into an Android phone? This will be a huge advantage for Android as I do not see Jobs throwing this into an iPhone.
4. Snap-on Game Controllers.
- For Droid 1 users (and now others), the Game Gripper, which turns your keyboard into a Nintendo-like controller, is a good alternative. But, when will we see Android phones that snap into game controllers (to look like a PSP). Frankly, touch screen controlls on most action oriented games suck--they are inaccurate and your fingers are covering part of the screen. We know that Sony is building a controller into an upcoming Android phone, but why not make accessory controllers that phones snap into? This would make playing android games a much better experience and give Android another leg up on the iPhone.
Wednesday, August 25, 2010
The Gameloft Business Model Controversy
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Tuesday, August 24, 2010
Another Review Pet Peve
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Friday, August 20, 2010
Reviewers That Lower Scores Because of Pre-installed Custom Interfaces
I have recently read a lot of reviews disparaging the inclusion of the new Motorola Ninjablur and Samsung Touchwiz home screen interfaces. From lag to longing for the stock interface, reviewers lower the score of phones because of these additions. To me this evidences that the reviewer does not use an Android phone. When one can replace any home screen launcher with Launcher Pro and ADW launcher, there is no reason not to take the 30 seconds to install them if you do not like Ninjablur or Touchwiz. In fact, reviewers should always mention that one of the great advantages to Android is the fact that it's interface is so customizeable. You can even use the Sweeter Home app to create your own interface or download another user's interface.** The bottom line is that reviewers should never lower a revue score because they do not like the custom pre-installed interface.
**Here are some pictures of the one I made (I use launcher pro now). Start from the bottom picture for the interface and each picture above is what the phone looks like when the buttons on the bottom or the clock are pushed. Pushing the clock shows the 5 day weather widget (not pictured).
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The Android Advantage
So you may be asking yourself, is this blog written by some iPhone fanboy who only wants to criticize Android? Well, of course not, but I do want to write down my thoughts on how to make Android better. I think the iPhone is a very nice mix of elegant hardware and software, but here is my list of Android Advantages over the iPhone.
1. 1.5ghz dual core CPUs coming soon.
2. GPUs with three times the power.
3. Free wireless tethering with root--usb tethering without.
4. Flash video.
5. Ability to use any size font in browser. The iPhone will only fit to page on double tap.
6. Kinetic browser scrolling. The iPhone scrolls one screen at a time.
7. Swype keyboard. The easiest one handed typing method in portrait mode. Even faster than two handed in portrait.
8. Customizable home screens.
9. Widgets
10. Free turn by turn GPS
11. Automatic google apps integration.
12. Tabbed browsing with Dolphin and xScope browsers.
13. Desktop direct dial shortcuts.
14. Built in voice dictation, voice app control.
15. Super AMOLED screens.
16. 4" and larger screens
17. Removable batteries to easily double or triple battery life.
18. Removable SD cards for unlimited storage.
19. Open marketplace.
20. Side loading apps and additional marketplaces.
Android Forums User Additions
21. No licensing fee for Developers (added by Necosino)
22. Open advertising network, not limited to JUST apple advertisers. (added by Necosino)
23. Adobe Air. (viva.fidel)
24. Live wallpapers.(viva.fidel)
25. Custom and highly modified ROMs.(viva.fidel)
26. Real multitasking & intelligent handling of background memory process to save ram.(viva.fidel)
27. Companies are required to release the source code of their Android OS build. (Vmanisme)
28. You aren't forced to use the default 'core function apps'. (mickeymop)
29. You can install apps in the background. (Holden Caufield)
30. More free apps in market than apple's app store. (Holden Caufield)
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Android Tablets: Resolution Fragmentation--Why I am scared.
Here are my thoughts on tablet resolution:
- 848 x 480 in both 7" and 10" models. This is a huge mistake. The Droid X and HTC Evo are already pushing the acceptable limits for this resolution.
- 960 x 540 This is the let's copy apple resolution and it makes no sense. Existing 848 x 480 apps will not look good at this resolution and it is still too small. The iPad at 1024 x 768 looks a bit pixelated.
My suggestions:
1696 x 960:
- Android tablets need to have a standard resolution to avoid fragmentation. This should be double the lines of 848 x 480 (1696 x 960) so that apps can scale easily. Or how about having four android phone apps open at once on the same screen!
1280 x 720
- Use the industry standard for HD--720p. This wont be great for scaling Android phone apps, but it will be great for watching HD television and movies.
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Thursday, August 19, 2010
4G: The Future or a Waste of Money?
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